Archive for the ‘iPhone’ Category
Monday, January 16th, 2012

New community project is optimized for HTML5 mobile, provides stellar performance in a tiny footprint
SAN FRANCISCO – MobilityWire® – January 16, 2012
jqMobi (www.jqmobi.com), a new open source mobile development framework makes its public debut today. jqMobi is a mobile-optimized, HTML5 rewrite of the ubiquitous jQuery framework which is used on over 50% of all desktop websites. jqMobi provides stunning speed improvement (2.5X faster than desktop jQuery), size reduction (only 3K vs. 36K) and code efficiency, with a particular focus on delivering an identically high quality user experience to both iOS and Android devices. Mobile developers can join the community and download the code at www.jqmobi.com.
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Posted in android, html5, iPhone, mac, mobile applications, Smartphone | No Comments »
Monday, December 19th, 2011

SDK released for iOS HTML5 game acceleration, coming soon for Android
SAN FRANCISCO – MobilityWire® – December 19, 2011
HTML5 development powerhouse and open Web proponent, appMobi (www.appmobi.com), today released a software development kit (SDK) and detailed performance specs of its directCanvas technology. The directCanvas technology includes rendering acceleration, multiSound multichannel sound playback and directBox2D physics acceleration. appMobi created these technologies to eliminate performance and capability barriers that have hampered the growth of HTML5 and the open Web as the ultimate platform for mobile games.
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Posted in Developer Tools, handset technology, html5, iPhone, mobile applications, mobile gaming | No Comments »
Thursday, December 15th, 2011

Friendly bragging-rights game expands to smartphones, allowing players to make picks and check standings from anywhere.
BOCA RATON, Fla. – MobilityWire® – December 15, 2011
OHK Labs announces the release of SportsPicker Mobile today, an iPhone app that adds the full functionality of the Facebook version to users of Apple’s iPhone. Players can now make picks from virtually anywhere, making gameplay more convenient and increasing the level of competition.
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Posted in B2C, Entertainment, iPhone, mobile gaming, Uncategorized | No Comments »
Friday, November 25th, 2011

appMobi gives developers ‘the gift that keeps on giving’ with open sourcing of its key HTML5 technologies
SAN FRANCISCO – MobilityWire® – November 25, 2011
In the first ever Black Friday promotion specifically for mobile application developers, HTML5 powerhouse and open Web proponent, appMobi (www.appmobi.com), today made available a host of open source code at http://www.appmobi.com/opensource for the development of mobile applications. appMobi aims to accelerate the industry’s move to HTML5 and the company believes open sourcing its considerable HTML5 development technology will serve to fast-track this effort. Included in the source code appMobi opened-up today are the company’s cross-platform XDK, DirectCanvas, and the game-changing “mobiUs” Web App Browser.
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Posted in android, B2C, Developer Tools, html5, iPhone | No Comments »
Tuesday, November 22nd, 2011

HTML5 source code released in Black Friday push includes mobiUs Web App Browser, Cross-Platform Device APIs, HTML5 Game Acceleration, and Offline User Experience
SAN FRANCISCO – MobilityWire® – November 22, 2011
HTML5 development powerhouse, appMobi (www.appmobi.com) today announced that on Black Friday (November 25) it will open source key elements of its mobile technology to further accelerate the industry’s migration to HTML5. The newly open sourced technology will include the appMobi cross-platform device APIs, which support HTML5 development for both Android and iOS platforms. appMobi will also release the source code for its much heralded “mobiUs” browser, which allows HTML5 Web apps to perform identically to native apps. The bounty of technology made available to HTML5 developers is rounded out with appMobi’s “DirectCanvas” technology, which accelerates HTML5 canvas rendering, physics calculations and sound by as much as 1500 percent, providing native performance to HTML5-based games.
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Posted in android, Developer Tools, html5, iPhone, mobile applications | No Comments »
Monday, October 31st, 2011

appMobi delivers world’s first mobile Web App Browser, brings native app functionality to Web apps and websites
SAN FRANCISCO – MobilityWire® – October 31, 2011
appMobi (www.appmobi.com) today announced the immediate availability of mobiUs, the first-of-its-kind mobile Web App Browser developed specifically to run apps written in HTML5. mobiUs is a revolutionary new mobile browser that for the first time powers Web apps and even websites with the exact same capabilities as native apps from the app stores. mobiUs works either as a standalone mobile browser, or it can power Web apps and websites with full native app functionality from a person’s favorite mobile browser, such as the Safari browser for iPhone. mobiUs for iOS is available in the Apple App Store as a free app (http://www.appmobi.com/getmobiUs).
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Posted in Developer Tools, iPhone, mobile applications, mobile browser, mobile gaming, mobile internet | No Comments »
Wednesday, August 3rd, 2011

Use a single HTML5 code base to create Web apps for Chrome App Store, as well as native apps for Android Market or Apple App Store
LANCASTER, Penn. – MobilityWire® – August 3, 2011
appMobi® (www.appmobi.com) today announced the immediate availability in the Google Chrome App Store of its “XDK” cross platform app development tool. For app developers, the XDK replaces numerous platform-specific development tools with a single HTML5-optimized development interface.
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Posted in android, Developer Tools, handset technology, iPhone, mobile applications | No Comments »
Monday, May 23rd, 2011

Attendees Will See Video and Ads Processed and Delivered to TV, PC, iPad, iPhone and Android Devices Through RGB’s High-Capacity Transcoding Platform
SUNNYVALE, Calif. – MobilityWire® – May 23, 2011
RGB Networks, the leader in high-capacity multi-screen video delivery, will demonstrate how cable operators can deliver advanced multi-screen video services and advertising seamlessly and cost-effectively to TVs, PCs, tablets and other mobile devices at its booth (#400) at the annual CANITEC Expo in Puebla, Mexico, May 25-27. The demonstration will be powered by RGB’s award-winning Video Multiprocessing Gateway (VMG™)—the industry’s only carrier-class platform for multi-screen video delivery—and TransAct Packager—RGB’s flexible adaptive streaming product.
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Posted in android, Conferences and Events, iPhone, mobile video, Uncategorized, Video, video processing | No Comments »
Monday, February 28th, 2011

New Tyfone iPhone sleeve powered by Dexim lets people use their iPhones for mobile contactless payments
PORTLAND, Ore. – MobilityWire® – February 28, 2011
Tyfone (www.tyfone.com), a mobile financial services solutions provider, announced today the Tyfone iPhone sleeve, powered by Dexim (www.dexim.net). The Tyfone iPhone sleeve, designed and produced by award-winning smartphone accessories manufacturer Dexim, uses Tyfone’s SideTap™ MicroSD technology to allow existing iPhone users worldwide to make mobile contactless payments directly from their phones.
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Posted in Contactless Payment, iPhone, mobile banking, mobile payment, nfc, wireless | 3 Comments »
Thursday, February 24th, 2011

Industry analysts and members of the press will select the winners of the 12th annual Mobility Awards, to be announced at the Wireless Innovators dinner during CTIA Wireless in Orlando, FL
WELLINGTON, Florida – MobilityWire® – February 24, 2011
MobileTrax (www.mobiletrax.com), an industry research firm covering the mobile and wireless market, announced today the 2011 Mobility Awards Selection Committee. Made up of leading press and analysts that cover the mobile and wireless market, the selection committee will select the winners of the 2011 Mobility Awards which will be announced at the Wireless Innovators Dinner on Tuesday, March 22 at the Rosen Centre in Orlando, Florida.
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Posted in android, BlackBerry, iPhone, mobile applications, Smartphone, windows mobile, wireless | No Comments »